AI Insights · Timothy · July 2023
Top 5 3D Realistic Games on iOS in Sweden Q2 2023
Discover the performance trends of the top 5 3D realistic games on iOS in Sweden during Q2 2023, featuring insights on downloads, revenue, and active users.
During Q2 2023, the top 5 3D realistic games on iOS in Sweden showcased varied performance trends. The data presented here comes from Sensor Tower, where more insights can be found.
Call of Duty Warzone Mobile BR from Activision Publishing, Inc. experienced fluctuating weekly revenue, peaking at $1.2K in the last week of March and dipping to as low as $183 in the last week of April. Weekly downloads saw a steady decline from 13.8K at the end of March to 533 by the end of June. Active users also followed a downward trend, decreasing from 11.2K in late March to 5.8K by the end of June.
EA SPORTS FC™ Mobile Soccer by Electronic Arts demonstrated a significant increase in weekly revenue, starting at $8.7K in late March and reaching a peak of $18.3K in the last week of June. Weekly downloads rose gradually, starting from 1.7K in late March and peaking at 4.2K in mid-June. Active users grew from 24.1K to 27.2K during the same period.
Soccer Superstar from Real Free Soccer had relatively consistent revenue, ranging from $74 to $118 per week. Downloads showed an upward trend, starting at 1.5K in late March and reaching 3.1K by the end of June. The number of active users increased from 17.5K to 21.2K over the quarter.
Drift 2 Drag by Hypermonk Games saw modest weekly revenue, peaking at $100 in mid-May. Downloads fluctuated, starting at 1.6K in late March and ending at 759 by the end of June. Active users increased from 3.9K in late March to 4.5K in mid-June before settling at 3.8K by the end of the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a varied revenue trend, peaking at $14.8K in late March and ending at $6.3K in the last week of June. Downloads remained relatively stable, with a slight dip to 247 in late May before recovering to 746 by the end of June. Active users fluctuated but maintained a general range of 15K to 20K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.